> For the complete documentation index, see [llms.txt](https://docs.miniton.games/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.miniton.games/about-miniton/social-esports-flexible-and-compatible/match-rules.md).

# Match Rules

## Event Structure

Different types of events have distinct rules. In both "Standard Matches" and "Multiplayer Matches," each match follows these rules:

| Event Rules                                                 | Standard Matches & Multiplayer Matches                             |
| ----------------------------------------------------------- | ------------------------------------------------------------------ |
| **Maximum Matchmaking Duration**                            | 30 seconds                                                         |
| **Maximum Pre-match Preparation Duration**                  | 600 seconds                                                        |
| **Timeout without Participation after Successful Matching** | Match remains valid, score set to 0, non-refundable Entry Fee      |
| **Determination of Victory or Ranking**                     | Based on the highest score                                         |
| **Tiebreaker for Players with Equal Scores**                | Players compete again until scores differ                          |
| **Timeout for All Players without Participation**           | Match remains valid, all players score 0, non-refundable Entry Fee |

## Quit Scenarios

<table><thead><tr><th width="187">Quit Scenario</th><th>Action</th></tr></thead><tbody><tr><td><strong>Matchmaking in Progress but No Result Yet</strong></td><td>Matchmaking terminates, Entry Fee terminated</td></tr><tr><td><strong>Successfully Matched but Match Not Started</strong></td><td>Entry Fee deducted, player must join within 10 mins. Failure results in 0 score, loss, non-refundable Entry Fee</td></tr><tr><td><strong>Match in Progress but Not Ended</strong></td><td>Match continues counting down, player must return before countdown ends</td></tr><tr><td><strong>Match Ended, but Player Hasn't Checked Score or Confirmed Results</strong></td><td>No effect on result, manual confirmation needed for prize distribution</td></tr></tbody></table>
