🧩DAO Governance

Through decentralized governance design, MiniTon is bound to be better.

We plan to transfer MiniTon's governance rights to the DAO governance model once these criteria are met:

Before fully transitioning to the DAO governance model, MiniTon will conduct experiments and explorations related to DAO governance.

Sub-DAOs in Multiple Forms

All current centralized guilds, communities, and clubs can gradually transition into a DAO.

MiniTon will provide support to the decentralization progress to all the above organizations.

All of the guilds and DAOs will become sub-DAOs of MiniTon after joining MiniTon.

MiniTon will become a collection of sub-DAOs and these sub-DAOs will be the cells of MiniTon.

Provide Technical Support to Sub-DAOs

MiniTon will provide support for the transformation of traditional centralized organizations to DAO. The MiniTon community is the product that will support the DAOs from the beginning.

The MiniTon community carries the relationship and communications among members.

MiniTon will provide convenient and effective DAO governance modules for all sub-DAOs, such as NFT, proposal function, voting function, publicity function, etc.

The Governance of DAO and Sub-DAO in MiniTon

MiniTon's DAO governance is participated by all users holding tokens and sub-DAOs.

The governance of the sub-DAOs is governed by the users holding tokens within the sub-DAOs.

Players can make adjustments and vote on all the product designs, operation strategies, and rules in MiniTon, through staking $MTC.

MiniTon involves the maintenance of multiple relationships, including guilds, players, investors, and game developers.

In order to maintain a balance of relationships, all members holding $MTC can participate in the governance decisions of MiniTon, which believes in the power of the people, the judgment of the majority, and the wisdom of numbers.

MiniTon utilizes several algorithms and smart contract rules internally. By decentralizing governance and allowing players to exercise voting rights on key decisions, many rules can be made beneficial for more content to emerge and more users to participate. Some of the key algorithmic rules, for example, are:

  • Player matching algorithm

  • Player skill rating algorithm

  • Anti-cheating algorithm

  • Final Evaluation Scoring Algorithm for Game Quality

  • A Dynamic Relational Algorithm for Game Quality and Ranking

  • New games get marketing-backed traffic pool algorithms

  • Algorithm for earning rewards for players after content creation and evaluation

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